Paper Dreams

TimeStill by Zack Banack

If you could stop time, what would you do? In TimeStill, there's no need to wonder. You get to stop time in order to obtain all these shiny things in your screen. You also get to jump on top of bullets to reach these little shards while dodging other harmful obstacles. The game was created by Zack Banack, who has had a ton of titles under his name ever since he started developing games back in 2008. Some of his titles include the handrawn shooter, Paper Dreams and Cactus and Arthur Lee's, Dunjin. Like his other games, TimeStill injects a certain twist. It's basically your typical platformer packed with interesting graphics and a cool gameplay. Check it out.

Paper Dreams

Incessantly compared to Ad Nauseum 2, Paper Dreams is an entertaining handrawn shooter from Zack Banack. The game features three difficulty levels, but even the "Easy" option will test out even the most patient gamers. This shooter was created for the GameJolt Weekend Jam and was done in basically two days. Despite the short creation period, the game is insanely difficult to even finish. According to the developer's site, the game is ported to flash by Kristian Macanga. If you're up for a good challenge, then you might want to give this one a go and see if you can even finish one level.