Mac Games

Games for Apple Desktop Devices

PlaneShift

It is raining MMORPG games and we again have something great to offer. This time it is PlaneShift - a game that gives its players the full opportunity to make an entirely new life in a fantasy world. Moreover, the detailing in the game is life-like and that is what makes it so playable and fun. The PlaneShift project has been created by a team of talented developers spread around the world that collaborate to make it a success. The project director is Luca Pancallo who looks after the major work going on behind the game.

Of Light & Shadow

In the indie gaming world, it's quite rare to find a commercial-level game being offered for free. Of Light & Shadow is one great example of this. Created by a group of Austrian students, the gang proves time and again that sometimes all you need is creativity and dedication to create a game that's on par with some of the more successful commercial releases out there. This little 3D puzzle game involves two characters, Dr. Shadow and Mr. Light . As the name suggests, one can only move in light while the other in darkness.

Ultima 4

This game is the fourth in the Ultima franchisee of RPG. Ultima IV won numerous applauds for its shift in gameplay compared to the existing Ultima series and with a much better concrete story-line. Initially released 1985 for the Apple II, the developers worked and made the game available on more than 12 platfroms later on. Developed and Published by Origin Systems, the game was ranked at No.2 by Computer Gaming World in 1996 on their Best Games of all time list. Even the games designer, Richard Garriott considers this to be his personal favorite among the Ultima franchisee.

Facade

Façade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, we have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. Within this architecture we have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective. Façade was publicly released as a freeware download in July 2005.